hello. i came across drawing and found that i might be of some help, being a traditional artist as well.
first i would like to say that this is truly a unique looking character which doesnt come around as often as i would like. the design and style is pretty good so the core of my critique will be on details of certain body parts.
i will start with the hair. it has nice design and flow but at the top of the head ( see link below) I found that it would look extremely well if it stuck out more as the focal point of the hair (not the focal point in general of this drawing). In order to do that i would suggest more definition of the shading and contrast so it pops out more and possibly darkening the outline so it grabs the attention of the eye more. however i would definitely not suggest thickening the outline to do so. that would make it look much too cartoon like.
as the hair flows over his arms i see that the outline of the arms there are slightly visible. that is a nice touch. but, if you want to give it that subtle transparent look then i think that there needs to be more definition of the locks of hair. im not sure if that made sense but if you were to draw it, single strokes would help it look like one single mass like leaves.
some specific areas where i see that are in the link below
Now for the hair in general, whether it be the area in the first link of the rest of the locks of hair all around his body. I believe it needs a more liquid look. what i mean is that it looks a bit stiff. since this looks like a somewhat realistic portrait, i believe it is very necessary to work on that.
As for the shadows around the hair, that shows that you have some more advanced skill. i like that. but i think it needs more definition. it will give more point to having the hair's shadow by giving it more attention and it will create some nice contrast with the body that seems to blend in with the background a little too much. but warning: if you do that, you might have to give even more definition to the hair so it does not blend in with its shadows too much.
Now for the face. I really like the eyes. they lure you in and show personality. so i have no problem with them. but as for the nose area, the best advice i could give is to slightly curve the nostrils in. They seem to curve straight up and look unnatural.
As for the body, the abs need some work for sure. I don't mean to sound harsh but all i can say is that it needs much practice. as well as the 'V' at the bottom of the abdomen. it isnt defined or shaped very well.
the armpit area on the right arm could use a bit more definition too.
For the body piercings i only have a small suggestion. the ones on the lip look good but the others need some work.
the one on the right eye needs to be darkened incredibly. it doesnt show what it is until you really look at it, causing it to possibly come across as a mar or sloppy mistake. the ones on the nipples need to be rounded more as well otherwise it doesnt look very real.
the thing is that, if you darken all the rings enough to be a solid black and round them to near perfection and give it a sharp outline, it will look like it is made out of an actual material like metal or plastic.
but i will say the rings were a good idea in my opinion.
for the outline of the body in general i think there should be more shading. if you shade with enough contrast, the thick dark lines you used will be less noticable, making the drawing much more real and interesting to look at.
just a small note then for the vine with the leaves: its a good idea but needs some more style.
and that does it for my critique. this was a pretty good drawing and hopefully they become even better in time. good luck with your story
I think I know what you mean. I was once drawing a pond with waterlilies in a hellish big format for a school competition Dx Back to you, shading is really your strong point ._.
first i would like to say that this is truly a unique looking character which doesnt come around as often as i would like. the design and style is pretty good so the core of my critique will be on details of certain body parts.
i will start with the hair. it has nice design and flow but at the top of the head ( see link below) I found that it would look extremely well if it stuck out more as the focal point of the hair (not the focal point in general of this drawing). In order to do that i would suggest more definition of the shading and contrast so it pops out more and possibly darkening the outline so it grabs the attention of the eye more. however i would definitely not suggest thickening the outline to do so. that would make it look much too cartoon like.
file:///C:/Users/niraj/Pictures/misc/da%20reference%201.JPG
as the hair flows over his arms i see that the outline of the arms there are slightly visible. that is a nice touch. but, if you want to give it that subtle transparent look then i think that there needs to be more definition of the locks of hair. im not sure if that made sense but if you were to draw it, single strokes would help it look like one single mass like leaves.
some specific areas where i see that are in the link below
file:///C:/Users/niraj/Pictures/misc/da%20reference%202.JPG
Now for the hair in general, whether it be the area in the first link of the rest of the locks of hair all around his body. I believe it needs a more liquid look. what i mean is that it looks a bit stiff. since this looks like a somewhat realistic portrait, i believe it is very necessary to work on that.
As for the shadows around the hair, that shows that you have some more advanced skill. i like that. but i think it needs more definition. it will give more point to having the hair's shadow by giving it more attention and it will create some nice contrast with the body that seems to blend in with the background a little too much. but warning: if you do that, you might have to give even more definition to the hair so it does not blend in with its shadows too much.
Now for the face. I really like the eyes. they lure you in and show personality. so i have no problem with them. but as for the nose area, the best advice i could give is to slightly curve the nostrils in. They seem to curve straight up and look unnatural.
file:///C:/Users/niraj/Pictures/misc/da%20reference%203.JPG
As for the body, the abs need some work for sure. I don't mean to sound harsh but all i can say is that it needs much practice. as well as the 'V' at the bottom of the abdomen. it isnt defined or shaped very well.
the armpit area on the right arm could use a bit more definition too.
For the body piercings i only have a small suggestion. the ones on the lip look good but the others need some work.
the one on the right eye needs to be darkened incredibly. it doesnt show what it is until you really look at it, causing it to possibly come across as a mar or sloppy mistake. the ones on the nipples need to be rounded more as well otherwise it doesnt look very real.
the thing is that, if you darken all the rings enough to be a solid black and round them to near perfection and give it a sharp outline, it will look like it is made out of an actual material like metal or plastic.
but i will say the rings were a good idea in my opinion.
for the outline of the body in general i think there should be more shading. if you shade with enough contrast, the thick dark lines you used will be less noticable, making the drawing much more real and interesting to look at.
just a small note then for the vine with the leaves: its a good idea but needs some more style.
and that does it for my critique. this was a pretty good drawing and hopefully they become even better in time. good luck with your story
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